Normal Viewer is a program that allows users to quickly test Normal Maps they have created without having to open  a 3D software or other more time consuming methods.
Just drag & drop your files and get a quick preview of your Normal Maps!

Features:

  1. Import Texture Maps and Normal Maps through Drag&Drop or file selection.
  2. Set Light Distance, Intensity and Position.
  3. Manually move the Light or toggle Animated Light to make the light orbit around the canvas.
  4. Pixelated Effect to better display Pixel Art assets.
  5. Record a video of your normal map in action.

Tip: Control Light with Right Mouse Button.

Note: This software does not create actual Normal Maps itself. It only serves as viewer.

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StatusReleased
CategoryTool
PlatformsHTML5, Windows, macOS, Linux
Rating
Rated 5.0 out of 5 stars
(3 total ratings)
AuthorWidseyLabs
Made withConstruct
Tagsbump-map, materials, normal-map, normal-maps, normal-map-tester, normal-map-viewer, normal-texture, Textures

Download

Download NowName your own price

Click download now to get access to the following files:

Normal Viewer - Windows.zip 267 MB
Normal Viewer - Linux.zip 310 MB
Normal Viewer - MacOS.zip 282 MB

Development log

Comments

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(+1)

Thank you very much for both online and offline versions. A very helpful tool, not only for people doing game art.

We're glad you're enjoying our tool!
Thank you for taking the time to write this comment :)

2nded on would love to be able to download it for use!

Thank you for your feedback, we assumed it was a pretty simple tool that didn't quite require a desktop version. We'll make sure to provide one soon.

A download link has been added.

Cheers!

Do you like this tool?
Tell us what new features you would like to see!

It is impossible to tell anything about something that we can't get and try it out!
I want to see a DOWNLOAD LINK!

Hello, a dowload link has been added.

Cheers!

Thanks for the download.

I downloaded and tried it out. (Linux 64bit version.)

I expected a SMALL utility for quickly view textures with normalmaps. But the program is almost about 415 megabyte. Ten times more than my expectation for a tool like this!

And it is just the 64bit version, because the download include both 32bit and 64bit for some reson. So you need about a gigabyte space to decompress the ZIP. I think everyone will use the 64bit, maybe one or two people on Earth will download the 32bit. No-one want to download something twice, just than to delete the half what isn't needed. Wasting of download time and also storage space.

What is this weird look? It would be better if it looks like a normal program, that have normal looking windows and menus and text, the same as a theme that you use in your system. Like 99% of every other software tool.

Not to mention it can't load DDS texture files, which is de facto the most basic and useful texture-file format, IMO.
I did not bother to convert some texture and normal map to any other format, so I can't tell that only the DDS files not work or the program itself can't load anything.

AND WHY a simple viewing utility need to acess the Gnome keyring? For what reson?

So my answare to your question is that I really dislike your program. Useless bloatware. Or worse...

This software was not made primarily for desktop, it is made in HTML5, to run on browsers.  In order to make it run on desktop, we use NW.js to package it, which may cause the file to be about 400 megabytes, since it needs to include the package needed to run an HTML5 app on the desktop.

We've had users in the past asking us to include 32bit versions on our other tools. Maybe you don't need it, but someone else might. I don't see why including a different option would be an issue.

The focus of this tool is to have a way to quickly preview Normals without having to boot-up your game, or even needing a game engine. You can simply drag'n'drop the image and you've got a preview.
For instance, it's useful if you work with pixel art, and are creating Normals for your sprites manually, and you need something to quickly check how they look.

I had no idea what Gnome Keyring was prior to this, our tool is self-contained, it doesn't interact with any other software. But since it's an HTML5 app, it could possibly trigger other apps that have behavior related to the browser.